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STEM Project

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Shalom College

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so the St project was different to a normal subject CU we had to um take ideas from a client and turn them into our own and um we had to work with a team and uh cross our ideas together the game stand will be full of multiple games which will be made by the programmers um and that will include a s and cook AAR a recipe game and animal car customization so my role in the project was I created my own game and helped some of the other team members like worked collaboratively with them we just helped each other so this is the criteria what we wanted to do the first criteria was to devise a proposal by the 14th of August which we've completed uh secondly we desired that all our projects are prepped and concluded for the Handover by the 30th of October so in the s project I created a game stand and a game controller which came from the idea of a arcade machine except it was um displaced off from each other um I worked alongside another engineer Chris who created a puzzle board which created an interactive board for um disabled people to uh be able to interact with andul pieces so today we are doing the proposal and so for the after today we'll go into into production which will lead to our game programming where we have three games and some menu stuff original digital art will be used for the character selection game as well as a functioning design for the puzzle we want our interactives to be enjoyable but still educational incorporating native flora and fora of bbo it's important to note that the final version of these characters may change due the ongoing programming process however the core set of animals will remain the same so as the programmers the goal that we have accom want to accomplish by the end of the project and Handover date is a fully functional game with a menu and other menus of a sar and cook AAR game a recipe game and an interactive character creation game and then after all this is completed we'll have the Handover on the 30th of the 10th of 23 really really pleased with both the products I thought the Aesthetics was outstanding uh the way that the team had really thought about what we wanted and also the sorts of uses that it would be put to by quite a sort of broad section of the community including disability they really covered all the points that we were trying to hit well welcome to the Shalom 2023 stem presentation and the client Handover this team is composed of Kess Alicia Callum bradden Jonathan Chris Christian and Michael and it was led by Steven Tucker the proposed components of the physical side was the puzzle board with the stand the game controller with the stand and the game console with the stand and Screen this is the puzzle stand that we created in Your Vision by incorporating native animals since the garden lacks fora I believe this is a great addition allowing users to gain a concept of the animals present in buber and realize how vibrant our land is thank you for allowing us to help the community of buber with this opportunity and assistance you have granted us so Alicia painted all of these pretty well I like them and we just laser cut of these that it's fantastic what did you think Tim really standard isn't it I'm so impressed with it so did you cut them with the laser cut he's more technical you straight into the technical yeah it looks really good guys I'm pretty impressed with um the technical uh expertise Shan and just the off to shelf components to make it all work it's it's um pretty impressive the fact that it has to be out in the weather needs to be stable I felt that they really listen to the CLI which was Community lifestyle support and delivered two products that met all the criteria as for the team themselves they're very clear very um easy to understand and really great to work with as well as Steam so thank [Music] you