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How to Use the Liquify Tool in Photoshop | Character Distortion Tutorial

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קומיש - Comish avatar
קומיש - Comish

Transcript

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Hello and welcome. We're in the elementary tutorials and tips series and this time we'll focus a bit on a tool that many of you probably know exists but aren't necessarily aware of the level of functionality it has. We're in Photoshop and I'm referring to the liquify tool or liquify as it's called. Let's go to the filter liquify tab and we'll do a little test run and see some of the options it has. The first tool we have here is the forward warp tool, meaning the forward distortion tool with which we smear any part of the facial features we want to move in any possible direction. Of course, the brush size affects the object according to its size. When the radius of the circle is large, it affects a larger part of the face. And when it's small, it affects it in a more specific way. Once we've made some changes to the face, you can increase the brush to the size of the face. And by pressing the Alt key while leftclicking the mouse, it gradually returns to the look we started with. So, in case we don't like the final result, it allows us to choose a certain state from every split second that we still liked. That was the forward move tool. Now, we'll skip the tool below it. We won't focus on it right now. We'll skip to the next one, which is called the twirl clockwise tool, meaning rotation in a clockwise direction. With it, we can rotate any detail in the facial features that we want to rotate in a clockwise direction. If we want the rotation movement to be anticlockwise, just press alt and the rotation movement becomes anticlockwise. Of course, with this tool too, the size or diameter of the brush matters, as when it's small, it affects a smaller area more surgically, and when the brush is large, it rotates extensive parts. The change we see in direction, sometimes to the right and sometimes to the left, is because I'm playing alternately with the alt key. Let's move on to the next tool. This tool is the pucker tool. The contraction or wrinkling tool that allows us to sink in the sense of sinking any part we want to deepen meaning to shrink which is the opposite of bloating. This gives us the option to handle elements of the object and sort of shrink them contract them which is the opposite of this bloat tool. the bloat tool, meaning the inflation that does the reverse action. Anyway, with both of these tools, the bloat and the pucker, you can toggle between modes by pressing the alt key, just as we saw with the previous tool. Let's go back to our character, duplicate it, and see how many variations we can create on the fly from that same character. Now, since the brush is relatively large, dragging affects a large part of the facial features, the surface of the face, and every movement really changes something in the expression. As you can see, pulling right and left makes it a rounder face. Let's shrink the face a bit from the left and from the right. Let's drag the lips a bit for a bigger smile. a slight movement of the sides of the nose. I've just switched over to the bloat tool. I'm enlarging the eyes a tiny bit. And with the move tool, I'm raising the eye height a little, which makes him look like he's staring straight ahead. Let's try to give it a bit more of a um painterly look. Maybe something a bit like a caricature. We'll shrink the sides of his head at the top and bloat the cheek area. Let's adjust the length of the beard and the height of the hat a bit. As I mentioned before, when the result isn't quite satisfactory and you want to go back to an earlier stage, left-clicking the mouse while holding Alt gradually restores it to the previous state. And that's what I'm doing here. Let's try again to get a slightly more interesting result. Let's try to reduce the distance between the eyes and also at the temple. In the rib area, we'll narrow it a bit from right and left. And here we'll bloat it slightly. a bit more of a caricature direction. Let's confirm. And here's the result. Let's duplicate it. Bang. This time, let's try something different. Slightly more realistic proportions. Let's try maybe shrinking the beard a bit from the bottom, too. A more alert look. Maybe a bit cunning or sly. It probably needs to be defined as mischievous. Yes, that's the definition. Okay, let's align this. Let's duplicate the original character again and try another option. down. All right. So, we already have four options for the same smell, but it only wets our appetite for more. Hey, hey, hey. We have the same schmurlier several times in a different guys or with different proportions. The three on the left are more realistic and the two on the right are a bit more in a caricature style. We're almost full, but we have one more seat left around the council table. So for dessert, let's give it another variation. So that was the story of Schmur. thermal and is five mutations. And before we take a look at another example or two in fastforward, we would recommend that you subscribe to the channel if you haven't already done so by clicking on that red subscribe button. Also, if you know anyone else who might find this video useful, please do share the video with them as well. Heat. Heat. N. Thank you. Thank you for watching. Subscribe. Subscribe. Please join in.